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Deprecated: Creation of dynamic property Timber\User::$name is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/User.php on line 118

Deprecated: Creation of dynamic property Timber\Post::$old_id is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

Deprecated: Creation of dynamic property Timber\Post::$_thumbnail_id is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

Deprecated: Creation of dynamic property Timber\Post::$ext-thumbnail_url is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

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Deprecated: Creation of dynamic property Timber\Post::$post_date_gmt is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

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Deprecated: Creation of dynamic property Timber\Post::$post_password is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

Deprecated: Creation of dynamic property Timber\Post::$post_name is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

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Deprecated: Creation of dynamic property Timber\Post::$post_content_filtered is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

Deprecated: Creation of dynamic property Timber\Post::$guid is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

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Deprecated: Creation of dynamic property Timber\Post::$post_mime_type is deprecated in /var/www/html/web/app/themes/ilsoftware/vendor/timber/timber/lib/Core.php on line 71

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Pubblicate le specifiche di OpenGL 3.2

Pubblicate le specifiche di OpenGL 3.2

Khronos Group ha annunciato la pubblicazione delle specifiche della versione 3.2 di OpenGL, insieme di API di programmazione alla base della conosciuta piattaforma grafica 2D e 3D.
Pubblicate le specifiche di OpenGL 3.2

Khronos Group ha annunciato la pubblicazione delle specifiche della versione 3.2 di OpenGL, insieme di API di programmazione alla base della conosciuta piattaforma grafica 2D e 3D. OpenGL è ampiamente utilizzata nei videogiochi ma anche in molteplici applicazioni CAD, CAE e di “realtà virtuale”. Standard di fatto sui sistemi Linux, l’aggiornamento 3.2 di OpenGL introduce diverse nuove caratteristiche, migliora le performance, la qualità visuale ed accelera la fase di gestione degli oggetti.
La nuova versione di OpenGL rende inoltre più facile effettuare il cosiddetto “porting” di applicazioni Direct3D.

OpenGL 3.2 offre due differenti profili per lo sviluppo di applicazioni: quello denominato “Core” consente di fruire di tutte le novità appena introdotte mentre il secondo, “Compatibility” assicura piena compatibilità con le precedenti versioni di OpenGL.

Secondo Khronos, le periferiche hardware (GPU) compatibili con OpenGL 3.2 supererebbero, a livello mondiale, i 150 milioni di unità.

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